



PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.We believe that our players will benefit from optimization that would make the download and playing experience much smoother.Īmong the features we are working on are: We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase.
